Prompt Templates
createPrompt
Variable names are inferred from the template string, so missing or misspelled variables are type errors:
ts
import { createPrompt } from 'vue-llm'
const translate = createPrompt('Translate {{ text }} to {{lang}}.', {
defaults: { lang: 'English' },
})
translate.render({ text: 'Hola' }) // 'Translate Hola to English.'
translate.render({ text: 'Hola', lang: 'German' })
translate.render({ txt: 'Hola' }) // ✗ type error
translate.variables // ['text', 'lang']- Values may be strings, numbers or booleans.
- A missing value throws
Missing prompt variable "name"at runtime. - Escape a placeholder with a backslash:
\renders as.
usePrompt
A computed render that follows reactive variables:
ts
import { usePrompt, useChat } from 'vue-llm'
const lang = ref('French')
const system = usePrompt('Always reply in {{lang}}.', () => ({ lang: lang.value }))
const chat = useChat({ provider: ai, model: 'gpt-4o', system })system in useChat, useCompletion and useObject accepts a ref or getter and is read on every request, so changing lang affects the next message.
createChatPrompt
Templates spanning several messages:
ts
import { createChatPrompt } from 'vue-llm'
const tutor = createChatPrompt([
{ role: 'system', content: 'You are a {{level}} tutor.' },
{ role: 'user', content: 'Explain {{topic}}.' },
])
tutor.render({ level: 'patient', topic: 'recursion' }) // ChatMessage[] for provider.chat()
tutor.toUIMessages({ level: 'patient', topic: 'recursion' }) // UIMessage[] for initialMessagesSystem messages in initialMessages are merged with the system option into a single system prompt.